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A collection of article and ideas that help Smart Marketers to become Smarter

Laurent Bouty Laurent Bouty

Marketing Canvas and Customers

When working on the Customers part of the Marketing Canvas, you are trying to identify relevant and actionable triggers (you can also call it insights) that you will try to leverage through the other dimensions of the canvas. We have 4 dimensions you can play with for identifying these triggers (JTBD, ASPIRATIONS, PAINS & GAINS, ENGAGEMENT).

In a nutshell

When working on the Customers part of the Marketing Canvas, you are trying to identify relevant and actionable triggers (you can also call it insights) that you will try to leverage through the other dimensions of the canvas. We have 4 dimensions you can play with for identifying these triggers (JTBD, ASPIRATIONS, PAINS & GAINS, ENGAGEMENT). What matters at the end of this exercise is that you avoid fluffy (triggers), you have built a list of triggers, you have qualified them (functional or emotional), you have identified supporting evidence and you have rated the strength of each trigger.

In the Marketing Canvas

In the Marketing Canvas, we have identified 6 main categories for building your Marketing Strategy: Customers, Brand, Value Proposition, Journey, Conversation and Metrics. Each of these categories have 4 dimensions which means that a total of 24 dimensions (6 by 4) are defining your Marketing Strategy.

Customers is one of the 4 dimensions of the Metrics category. That category is composed of 4 dimensions.

How to use it?

What I have noticed during workshops is that people have difficulties to identify strong insights that could be used for building value propositions that rocks. They usually list insights that are very broad (even fluffy) like customers want quality (who doesn’t?) but could not describe what sort of quality customers are looking for. One example that could help you understand my point is the following:

When designing mobile phones, we know that these phones should be robust but what does it really mean. Glass manufacturer designed glass that could resist a drop from 10 meters but customers were looking for a phone that could resist multiple drops from 1 meter because it is what they are experiencing in real life. You see robustness could be very different!

When working on the 4 dimensions of CUSTOMERS, you can identify a list of triggers that could be functional (What the customer is expecting to get?) and emotional (What the customer is expecting to feel?). An interesting read on benefits/triggers is the article from the beloved brand web site (here).

I have not found a global list with all potential triggers (functional and emotional) that you could choose when working on a specific case. The most elaborated list I have found so far is the one developed by Bain Consulting for B2C and B2B. They have identified elements of value (30 for B2C and 40 for B2B) classified as functional, emotional, life-changing, and social impact.

In the Marketing Canvas, I have only considered 2 categories (functional and emotional), therefore if you are using Bain B2C triggers, you should consider emotional, life-changing and social impact as Emotional triggers.

What I also like in the Bain proposal is their B2B mapping which is something you don’t easily find. In the case of the B2B mapping, you should consider Table Stakes and Functional Values as Functional and Ease of doing business value, Individual value and inspirational value as Emotional for the Marketing Canvas method.

More on Bain can be found here: B2C elements of value and B2B elements of value.

Some Videos

Potential ideas

How to add intangible values to product?

  1. Immediacy - priority access, immediate delivery

  2. Personalization - tailored just for you

  3. Interpretation - support and guidance

  4. Authenticity - how can you be sure it is the real thing?

  5. Accessibility - wherever, whenever

  6. Embodiment - books, live music

  7. Patronage - "paying simply because it feels good",

  8. Findability - "When there are millions of books, millions of songs, millions of films, millions of applications, millions of everything requesting our attention — and most of it free — being found is valuable."

source: Wikipedia Attention Economy

Method

What you should do is the following:

  • Take each dimension and identify triggers that are either functional or emotional;

  • List evidence supporting each trigger;

  • Rate each trigger from weak to strong in the function of the importance of the customer (the more the customer is demonstrating that s.he is effectively in needs of this trigger through past behavior (doing more than saying), the stronger the trigger).

  • Take the top 10 triggers at the end of this exercise and complete the template below.

Template

Marketing Canvas Method - Customer Triggers Template

Marketing Canvas Method - Customer Triggers Template

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marketingcanvas.net Laurent Bouty marketingcanvas.net Laurent Bouty

Marketing Canvas - Pains & Gains

A list of customer frustrations is research. A list of frustrations mapped to the journey stages where they occur is strategy. Dimension 130 of the Marketing Canvas explains the difference — and why getting it right determines the reliability of every downstream score.

About the Marketing Canvas Method

This article covers dimension 130 — Pains & Gains, part of the Customers meta-category. The Marketing Canvas Method structures marketing strategy across 24 dimensions and 9 strategic archetypes.
Full framework reference at marketingcanvas.net →  ·  Get the book →

In a nutshell

Pains & Gains (dimension 130) maps the obstacles and accelerators along the customer's job journey. Pains are the constraints, annoyances, and anxieties that slow progress. Gains are the moments of delight that exceed expectations — the unexpected experiences that make a customer stop and think: I didn't expect that.

The dimension is borrowed from Alexander Osterwalder's Value Proposition Canvas, but the Marketing Canvas sharpens it with one critical rule: pains and gains must be anchored to specific moments in the customer journey, not listed as abstract attributes. A list of frustrations is research. A list of frustrations mapped to the journey stages where they occur is strategy.

In the Marketing Canvas, Pains & Gains sits within the Customers meta-category alongside Job To Be Done (110), Aspirations (120), and Engagement (140). It is the research foundation that makes every downstream dimension scoreable with evidence rather than assumption.

The canonical distinction: list vs. map

Most companies do some version of pain and gain discovery. They run surveys, read reviews, conduct interviews, and compile a list of what customers find frustrating and what they appreciate. That list has value. But it has a critical limitation: it doesn't tell you when the pain occurs.

A pain that occurs before purchase — "I can't find reliable information about what's actually in the product" — requires a different initiative than a pain during purchase — "the checkout process is confusing" — or after purchase — "I don't know how to dispose of the packaging responsibly." All three are real. All three are different problems. Treating them as a single category of "customer frustrations" produces generic solutions that address none of them precisely.

The same applies to gains. A gain at the moment of first use — "the onboarding made me feel smart, not stupid" — serves a different strategic purpose than a gain during ongoing use — "I discovered a feature I hadn't expected that saved me an hour" — or at the advocacy stage — "the annual impact report made me feel proud enough to share it with my network."

The scoring test: can your team name specific pains at specific journey stages, backed by customer research rather than internal assumption? If yes, the dimension is working. If the team can only produce a generic list, the score cannot exceed +1 regardless of how long that list is.

The three journey stages

The Marketing Canvas structures pain and gain mapping across three stages:

Before purchase — the awareness, research, and consideration phase. Pains here are typically informational: difficulty finding credible information, inability to compare options clearly, uncertainty about whether the product fits the job. Gains here are trust signals: content that makes the customer feel informed rather than sold to, transparent pricing, social proof from people who share the customer's profile.

During — purchase, onboarding, and first use. Pains are typically friction: a complicated checkout, an overwhelming onboarding, a first experience that doesn't deliver the promised outcome quickly enough. Gains are confidence signals: a seamless transaction, an onboarding that makes the customer feel competent, a first result that delivers on the promise.

After — ongoing use, support interactions, renewal, and advocacy. Pains here are the most commercially costly: the confusion that leads to churn, the support interaction that erodes trust, the renewal moment that feels like a trap. Gains here are the highest-leverage: the unexpected delight that converts a satisfied customer into an active advocate.

Most companies over-invest in the "during" phase — the purchase moment — and under-invest in "before" and "after," which is precisely where acquisition and retention are won or lost.

Pains & Gains in the Marketing Canvas

The canonical question

What frustrates your customers and what delights them along their job journey?

The strategic role: foundational, not featured

Pains & Gains is the only dimension in the Customers meta-category that does not appear in any archetype's Vital 8. This is not an oversight — it is a deliberate design decision that reflects the dimension's true nature.

Think of it like gravity: it operates everywhere without being called out as a specific strategic priority. Pains & Gains is the research layer that feeds the scored dimensions above it. When you score Experience (420), the evidence comes from mapped pains. When you design Magic (440), the raw material comes from mapped gains. When you build Moments (410), you are working with the journey stages where pains and gains were discovered.

A company that has never mapped pains and gains rigorously will systematically overrate Experience, Magic, and Moments — because without specific evidence, teams default to optimistic assumptions. The Pains & Gains score is therefore a leading indicator of how reliable the rest of the audit is.

How to research pains and gains

Five methods, used in combination, produce a complete picture:

Customer interviews — the highest-signal source. One-on-one conversations focused on specific journey stages, asking customers to walk through their experience moment by moment. The interviewer's job is to resist explaining and keep probing: "tell me more about that moment," "what were you thinking when that happened," "what would have made that better."

Focus groups — useful for surfacing the language customers use to describe their experiences. The dynamic between participants often reveals shared frustrations that individuals might not articulate alone.

Customer journey mapping workshops — structured sessions where the team maps the journey from the customer's perspective, then validates each stage with customer evidence. The discipline: no stage can be populated with internal assumptions alone.

Social listening and review analysis — review platforms, social media conversations, and support ticket analysis provide unprompted feedback — the pains customers feel strongly enough to write down without being asked.

Feedback loops from existing touchpoints — systematic analysis of support interactions, NPS verbatims, and post-purchase surveys. The key is treating this data as journey-mapped evidence, not as an aggregate score.

Statements for self-assessment

Rate your agreement on a scale from −3 (completely disagree) to +3 (completely agree). There is no zero — the Marketing Canvas forces a directional position on every dimension.

MCM Self-Assessment — Pains & Gains (131–135)
Marketing Canvas Method CUSTOMERS · 100
Pains & Gains Self-Assessment
Select your level of agreement for each statement. There is no neutral option — the Marketing Canvas forces a directional position on every dimension. The dimension score is the average of the four sub-scores, rounded to the nearest whole number.
Dimension score
Select one option per statement  ·  Dimensions 131–135  ·  Score revealed after each selection
DIM
Statement
Score
← Brake
Accelerator →
131
01.You have clearly identified constraints blocking your customer from solving their problem and feel comfortable addressing them.
132
02.You have identified factors that annoy your customer during the job map and feel comfortable addressing them.
133
03.You have identified factors that could delight your customer during the job map and feel comfortable addressing them.
135
04.Your identification method of factors that annoy or could delight your customers explicitly assesses sustainability.
Brake verdict · Dim 130
My Pains & Gains are a Brake
No, I have not clearly identified the constraints, annoying factors, or delighting factors along my customers' journey. They are not helping me achieve my goals.
Accelerator verdict · Dim 130
My Pains & Gains are an Accelerator
Yes, I have clearly identified constraints, annoying factors, and delighting factors along my customers' journey and feel comfortable addressing them. They are helping me achieve my goals.
Strength
Per dimension
Marketing Canvas Method · marketingcanvas.net
© Laurent Bouty · Marketing Strategy, Programmed

Note on Detailed Track scoring: if averaging sub-question scores produces a mathematical zero, the method rounds to −1. A split score means the dimension is not clearly helping your goal — and "not clearly helping" requires the same investigation as "hurting."

Interpreting your scores

Negative scores (−1 to −3): Your understanding of customer pains and gains is absent, assumed, or not mapped to specific journey stages. The downstream effect is systematic: Experience (420), Moments (410), and Magic (440) scores will be based on internal assumptions rather than customer evidence, producing an audit that flatters rather than diagnoses.

Positive scores (+1 to +3): You have researched pains and gains using multiple methods, mapped them to specific journey stages, and can name specific initiatives that trace back to specific mapped pain or gain moments. The rest of your audit is grounded. Experience, Magic, and Moments scores have an evidence base.

Case study: Green Clean

Green Clean is a fictional eco-friendly residential cleaning service used as the recurring worked example throughout the Marketing Canvas Method.

Score: −2 to −1 (Weak) Green Clean has no formal pain and gain mapping. The team's understanding of customer frustrations comes from occasional informal conversations and their own assumptions about eco-conscious consumers. They believe the main pain is "finding eco-friendly products" — but this is a category-level assumption, not a journey-mapped insight. When asked to name the specific moment where customers most commonly abandon consideration of Green Clean, nobody can answer. When asked what the single biggest gain a new customer experiences at first service is, answers vary widely between team members. The research does not exist. Scores on Experience and Magic are almost certainly inflated.

Score: +1 to +2 (Developing) Green Clean has run a customer survey and conducted six customer interviews. They have identified a significant "before" pain: health-conscious parents spend considerable time researching whether eco-cleaning claims are credible, but Green Clean's website does not make it easy to verify ingredient safety independently. They have identified a strong "during" gain: the first service visit, when the cleaner explains the Family Health Report and what it will show, creates a moment of trust that customers consistently describe as "not what I expected from a cleaning company." The "after" stage is under-mapped — churn drivers are not yet understood. Research is partial but directional.

Score: +2 to +3 (Strong) Green Clean has mapped pains and gains across all three journey stages with customer-validated evidence. Before: the primary pain is "I can't tell which eco-claims are real without spending hours researching" — addressed by the published ingredient list and third-party certifications visible on the website before booking. During: the main pain is "I'm not sure what to expect from the first visit" — addressed by a structured onboarding sequence that sets expectations and delivers the first Family Health Report within 24 hours. After: the primary gain driver is the monthly impact statement showing cumulative toxin load avoided — customers who receive it are 3× more likely to refer Green Clean to a neighbour. Every initiative in Experience (420) and Magic (440) traces back to a specific mapped pain or gain at a specific journey stage.

Connected dimensions

Pains & Gains is the research input for multiple downstream dimensions:

  • 110 — JTBD: Pains block the job; gains accelerate it. The pain map is the obstacle layer sitting between the customer and the job they are trying to accomplish. Understanding pains at journey stages often reveals which aspect of the job is most underserved.

  • 410 — Moments: Pains and gains map to specific journey moments. Dimension 130 is the discovery phase; dimension 410 is the design phase built on that discovery. You cannot score Moments honestly without having completed the Pains & Gains mapping first.

  • 420 — Experience: Experience design eliminates pains. The initiatives that raise an Experience score should trace directly to specific mapped pains at specific journey stages. If they don't, the Experience score is assumption-based.

  • 440 — Magic: Magic creates unexpected gains. The raw material for Magic — the specific moments of delight that exceed expectations — comes from gain mapping. Without it, Magic initiatives are based on what the team finds delightful, not what customers actually experience as exceeding their expectations.

Conclusion

Pains & Gains has a paradoxical position in the Marketing Canvas: it is the most foundational dimension in the Customers meta-category, and the one least likely to appear in headlines about strategy.

That is precisely why it matters. The teams that skip rigorous pain and gain mapping — or treat it as a list-generation exercise rather than a journey-mapping discipline — produce audits built on assumption. They score Experience at +2 because they believe the experience is good, not because they have mapped the journey stage by stage and found evidence that it is.

The scoring test is the same as it has always been: not "do we know what customers find frustrating?" but "can we name specific pains at specific journey stages, backed by research?" The first question has a comfortable answer. The second one is the one that matters.

Sources

  1. Alexander Osterwalder, Yves Pigneur, Greg Bernarda, Alan Smith, Value Proposition Design, Wiley, 2014 — strategyzer.com

  2. Tony Ulwick, Jobs to be Done: Theory to Practice, Strategyn Press, 2016 — strategyn.com

  3. Marketing Canvas Method, Appendix E — Dimension 130: Pains & Gains, Laurent Bouty, 2026

About this dimension

Dimension 130 — Pains & Gains is part of the Customers meta-category (100) in the Marketing Canvas Method. The Customers meta-category contains four dimensions: Job To Be Done (110), Aspirations (120), Pains & Gains (130), and Engagement (140).

The Marketing Canvas Method is a complete marketing strategy framework built around 6 meta-categories, 24 dimensions, and 9 strategic archetypes. Learn more at marketingcanvas.net or in the book Marketing Strategy, Programmed by Laurent Bouty.

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